Place Value Web Work Station

You can explore the activities below in any order you wish. Connect headphones to your computer or laptop so that you don't disturb other center activities. You can play the games listed below, or you can watch any of the movies.
Ascending Number Bubbles
Click on the floating bubbles on your screen in ascending order (from least to greatest) as quickly as you can. You'll move up levels as you pop all of the bubbles. Can you beat level 8?www.abcya.com/ascending_number_order.htm)
Math Lines - Combinations of 10 and 20
Play "Math Lines" and choose either the "10's" level, or "20's" level for more of a challenge. Click on pairs of balls that add up to 10 (or 20). Work fast so that your line of balls doesn't get too long! How long can you stay alive?www.abcya.com/mathlines_add_to_ten.htm)
Number Line Battleship
Try to sink the hidden battle ships with torpedoes in the game Number Line Battleship. Guess where the ships are hiding along the number line. Make sure to click on the "Numbers" game to play the number-line version today! (www.brainpop.com/games/battleshipnumberline/)
Number Top-It
Number Top It - An online version of one of the best Everyday Math games ... this game requires a nuanced understanding of place value, as well as probability and implicit risk/reward analysis. Listen to the directions your first time; you can choose to skip the directions thereafter. (Note: Requires an Adobe Shockwave Plug-In on your computer.)
(http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activity)
The Place Value Game - This is a game that is similar to Number Top It. The player must use probability concepts to decide where to place randomly generated numbers within a place value frame. If the student reads the final number out loud, this is also great practice reading numbers.
(http://education.jlab.org/placevalue/index.html)
(http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activity)
The Place Value Game - This is a game that is similar to Number Top It. The player must use probability concepts to decide where to place randomly generated numbers within a place value frame. If the student reads the final number out loud, this is also great practice reading numbers.
(http://education.jlab.org/placevalue/index.html)
Match Around - Rounding
Play the concentration matching game at Match Around. Match pairs of cards with numbers - a number and the nearest ten it rounds to. (www.mathnook.com/math/match-around.html)